Easy to use save system compatible with all Unity platforms.Key features:Easy to use: same line of code to save or load game data on all supported Unity platforms.Game data can be saved using PlayerPrefs, external files, or as a string that can be then uploaded on an external server.Works on all Unity platforms without making any changes to the code.Supports multiple save files.This asset in also included inside Mobile Tools, a collection of assets that helps you speed up your development process when your game is almost ready to be published. Check it out.Faster support:DiscordFor detailed instructions check the DocumentationDemo:Android | PCPackage is not fully compatible with v1.x.x. See the Upgrade Guide If you are interested in other assets made by GLEY visit our Asset Store PageSerialization MethodsJSON Serialization File Save -> Serializes data using built-in JSON serializer and saves the result into an external file.JSON Serialization Player Prefs -> Serializes data using built-in JSON serializer and saves the result as a string using PlayerPrefs.Binary Serialization File Save -> Serializes data using Binary Formatter and saves the result into an external file.Binary Serialization Player Prefs -> Serializes data using the Binary Formatter and saves the result as a string using PlayerPrefs.