Struggling to create terrains manually? MC Terrain Demo generates terrain for you full of overhangs and caves!MC Terrain Demo is an implementation of the marching cubes method to generate terrain from 3D noise.The demo version creates a static area of terrain with a fly camera to enable the generated terrain to be viewed easily.The generated terrain is identical to the terrain generated in the full MC Terrain package when using the same seed value and terrain settings.The size of the terrain area can be adjusted to allow for different sized terrain areas to be generated.The GPU Instanced grass and the ability to add in a water plane are included in this demo version so interesting landscapes can be created.Please note that the videos linked above were created using the full package but cover the features that are included in this version.FeaturesAll C# code is included for you to build on and play around withFully documentedMarching cubes terrain generationEverything procedurally generated from a single seed valueGPU Instanced grassWater implementation (no water shaders are included - tutorial videos show how to create a suitable water plane)Compatible with 2021.3.0f1 upwardsDocumentationOnline documentation and tutorial videos - www.mcterrain.comOffline documentation - PDF documentation is included with the packageJoin our discord for help and discussion