Garage Warehouse Environment ( Garage Warehouse , Modular Garage , Garage )
Leartes Studios
$69.99
(no ratings)
Jump AssetStore
Warehouse Environment with 156 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Gameready Projects.This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.The package uploaded as a HDRP file. You can import the URP or Built-In file in the package for use in your project.Warehouse Environment with 156 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Gameready Projects.Concept Art made by ‘Yesesvee Acharya’, Creative Direction by Leartes Team, Environment made by talented Artist 'Jeronimo Canale'If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.For all your promotional requests, technical support needs, suggestions, please create a ticket.Here you can join Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDITFeatures:156 Unique MeshesAttention to Detail / AAA QualityAll Building Assets are ModularControllable parameters in Material InstancesHigh Quality AssetsGame ready/OptimizedUnique Concepts of AssetsHigh Attention to DetailsMaterial Variations For Some AssetsTexture Sizes:409620481024Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assetsCollision: Yes, Automatically GeneratedLODs: Yes, 3 LODs for complex assetsNumber of Meshes: 156 Unique MeshesNumber of Materials and Material Instances: 113Number of Textures: 198Average Poly Count: around 1K up to 15KTexture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.Props: Bottle, Airduct, Drill, Electrical Pannel, Car, Barrel, Fire Extinguisher, Hammer etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Architecture: Ground, Walls, Coloumns, Arches etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Supported Development Platforms: All PlatformsWindows:YesMac:YesRender Pipeline Disclaimer:This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.You can import URP or Built-In package in your project.Renders and animations were created in HDRP.