With this manager, you can easily view, edit, and organize the scriptable objects scattered across your project's folders through a unified graphical interface.How to update from an old version?You need to completely delete the "Easy ScriptableObject Manager" folder in your project before importing the new version.Easy ScriptableObject ManagerThis manager was created for ScriptableObject in Unity and provides a convenient way to manage ScriptableObject objects.With this manager, you can easily view, edit, and organize the scriptable objects scattered across your project's folders through a unified graphical interface.This manager follows a plug-and-play design idea and does not impose any dependencies on other parts of the existing project, which means you can import it at any stage of the project and remove it from your project whenever you don't need it.Highlights:1. With the main window of the ESM (Easy ScriptableObject Manager), you can view all the types derived from ScriptableObject in your project, and you can view instances of those types and edit them.In addition, the main window also provides buttons to create, delete, and rename instances, so that you do not have to cross multiple Windows to manage instances.2. Normally, there are many types derived from ScriptableObject and many different instances of them in your project. The windows and panels of ESM provide a search function that allows you to find the object you want quickly and precisely.3.ESM provides bindings. The Binding Panel allows you to bind save folder and icon for a particular type of object. The icon can be used to preview the type in the ESM's interface, and the save folder can specify the default location for all newly created objects of that type.In addition, ESM provides a one-click object collection feature, which allows you to move objects of a certain type into the bound folder with a single click.4.Provide ignore features to ignore instances with specific type or in specific folder. When you specify the Object Type name or Folder Path in the ESM Settings Panel under "Exclude Script Object Type List" and "Exclude Folder Path List", Object instances in that type or folder will be ignored by ESM.5.ESM provides a Property Sheet panel, which allows you to create a table for a serializable property of an Scriptable Object type. You can use this table to compare the values of corresponding properties on different instances, which improves the efficiency of editing specific property of objects in the same type .Get more information in online database:https://www.yuque.com/skyrush/tvgzfkContact me: support_zjf@163.com