A tool used to generate textures using DALL·E 2Requires an OpenAI API key for DALL·E 2Looking for a quick way to get custom textures for your video games but don't want to pay crazy prices? Let AI make them for you! This tool will generate the base image, normal map, height map and occlusion map from a simple prompt you provide.Note: The texture maps are mathematical approximations based on the base image.How to use:After you install the package, follow the steps below to use this tool properly:1.Click on the "Texture Generator" prefab in the "Amir's AI Texture Generator" folder. Do not put it in your scene.2.Enter your OpenAI API key. You can find it at: https://platform.openai.com/account/api-keys3.Enter a prompt for the texture you want to generate. Example: "Oak tree bark, realistic" Note: All prompts have the string "The following is a texture for use in a video game." appended automatically to the beginning of your prompt.4.Change the strength for each texture map to increase their intensity.5.Click generate and wait for your result.6.The textures will be outputted to a folder in the same directory as the prefab.Enjoy!I am not affiliated with OpenAI and this project is not endorsed or supported by them.Link to my repo: https://github.com/amircheikh/Unity-AI-Texture-GeneratorAsset uses OpenAI-API-dotnet by OkGoDoIt under CC-0 (Public Domain); see Third-Party Notices.txt file in package for detailsGenerate base image for texture using AICalculate normal map for the textureCalculate height map for the textureCalculate occlusion map for the textureDALL·E 2 used to generate the base image for the texture