-33 different classical buildings
-Daytime and Night Materials
-Using a atlas texture33 Classical Buildings with atlas texture.Polycounts between 94(min) - 3394(max)(Average 600)Number of textures: 2 Texture Atlas - Diffuse and EmissionTexture dimensions: 4096x4096Polygon counts:B1: 1452 TrisB2: 172 TrisB3: 1098 TrisB4: 3394 TrisB5: 1781 TrisB6: 326 TrisB7: 502 TrisB8: 441 TrisB9: 654 TrisB10: 368 TrisB11: 333 TrisB12: 351 TrisB13: 1190 TrisB14: 302 TrisB15: 574 TrisB16: 294 TrisB17: 208 TrisB18: 714 TrisB19: 388 TrisB20: 356 TrisB21: 184 TrisB22: 308 TrisB23: 398 TrisB24: 334 TrisB25: 434 TrisB26: 244 TrisB27: 346 TrisB28: 206 TrisB29: 246 TrisB30: 98 TrisB31: 94 TrisB32: 340 TrisB33: 701 TrisNumber of meshes/prefabs: 33Types of materials: Standard