【パブリッシャー丸ごとセール第85弾】5月17日 0:00 〜 5月23日(木) 23:59まで
Daelonik Artworksのアセット50%オフ
↓↓↓ 今週の無料アセットプレゼント🎁
『Sea Princess』$21.45 => FREE(5月23日 23:59まで無料)
クーポンコード:DAELONIKARTWORKS
【$30 for 30 Mega Bundle】⏰️ 5月29日 23:59まで NEW!!
33ドル(税込)で30種類のアセットが手に入る破格のメガバンドル第3弾
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE』 ⏰️ 5月21日(火) 15時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
『EPIC ENVIRONMENTS MEGA BUNDLE: UNREAL ENGINE & UNITY BUNDLE FOR FANTASY WORLDS』 ⏰️ 6月4日(火) 13時まで
UnrealとUnity混合 ファンタジー3Dモデル $25で27アイテム
※ 注意:このバンドルはUE多めな構成です
$30バンドルに含まれる「Exporter for Unreal to Unity 2024」でUE → Unityに変換しよう
This is an atlas tool that supports the separation and disassembly of atlas pictures. Allows you to quickly obtain small images.Compatible with all versions higher than Unity2018.If you want to quickly package an atlas or separate them, then this plugin will help you.Packaged Atlas: Will be supported soon.Currently it is possible to do:1. The png image in the atlas is divided into multiple small images. without worrying about accuracy. Because I did it very accurately. This is done by determining alpha edges.2. It can run under the editor, and it also provides running in the Runtime environment.3. It supports pictures up to 4096x4096, and the height and width of the picture can be arbitrary.4. The small pictures obtained are sorted by numbers, you can import them into unity or export them to the outside5. Support batch operation, you can choose to split the folder.6. This tool is mainly provided for VFX staff, UI staff, and program developers only. On the one hand, they perform secondary processing on the atlas.7. Including detailed documentation and demo, rest assured, it is very easy to understand.Future plan:1. Add support for atlas merging, allowing multiple small images to be packaged in an atlas within Unity.2. Add the function of modifying the size and proportion of small pictures in the gallery.3. Support the function of compactly packing pictures to reduce space.Demo image copyright statement:The two atlases included in the demo are from the spine open source project, address:https://github.com/EsotericSoftware/spine-runtimes/blob/4.1/spine-unity/Assets/Spine%20Examples/Spine%20Skeletons/spineboy-pro/spineboy-pro.png1. Including a demo and the texture and cs code used by the demo. The texture is an open source project, and the open source address has been given above.2. An editor script and a realtime running script are provided, both of which are cs files.3. The texture size should be within 2048*2048.4. An editor window and a Demo are provided for preview.5. Provides PDF documentation. Describes the rules of use in detail6. In the cs code, detailed comments are provided for everyone to read.
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