An influence maps plugin which allows you to do spatial queries to make strategic decisions based on the environment and other agents to make your AI more immersive. Supports burst tooThe asset doesn't do anything rendering related and the sample is in the built-in render pipeline.Documentation | Discord | Twitter/X | Burst videoSubscribe to our newsletter for news and sales offer announcementsUltimate Utility AI and influence maps contains this package and you can upgrade to it later on by paying the price difference.Influence maps allow you to do spatial queries and answer questions like:Where should I stand so I'm not too close to friends and too far from enemies?Where should I throw a grenade so I kill most enemies?Where are the paths cargos usually travel so I send the criminal bands to steel their goods?Where should I build the next house in relation to current population density and house density in my procedural generation mapWise Feline influence maps allows you to answer these sorts of questions efficiently and is compatible with Wise Feline Utility AI as well. The ultimate version of Utility AI contains influence maps and this package is upgradable to that by paying the price difference.This package supports burst in unity 2022 and is written with performance in mind.You store the effect of an agent/object/action on a map as a stamp and then can search for map parts with high values, low values, averages and .... You can combine different maps with each other and then query them for specific values around a point or check a point's value. Maps can have any resolution you desire and operations like normalizing, multiplying and adding maps to each other is supported by default. In addition to these you get access to the raw arrays if need be.The documentation can be found hereMinimum allocations: you can re-use your older arrays when you combine multiple maps againHigh performanceBurst support in 2022Is very simple and flexible and can work with any other sort of AI systemGizmos for easy visualizationAllows you to combine multiple maps with custom operations without writing code but all classes down to the lowest level are exposed to you.Allows you to decay values of a map for snow, foot steps and event maps.Allows you to calculate line of sight for adding influence only where an agent can really see/shoot/attack.Works with our Utility AI, Smart Objects, AI Tags and other packages pretty well.Has fast discord and email support