Follow us for updates, tutorials, and promotions:DISCORD // YOUTUBE // TWITTER // INSTAGRAMLooking for a huge discount? Get all OccaSoftware assets and tools when you buy the OccaSoftware Bundle.OccaSoftware presents: LSPP - Fast God Rays and Volumetric Lighting for URPLSPP is a light scattering solution for Unity URP.✅Updated to Unity 6!All the Occa Software assets are currently going through the process of being updated to Unity 6. If you run into any problems, please reach out to us!✅ How it works- Renders an occlusion texture using scene depth.- Estimates areas of light and shadow using the occlusion texture.- Renders a light scattering texture in screen space.✅ Key features- LSPP works with Unity's Volume framework. This means that you can easily set up different configurations throughout a scene, and everything feels like it is a native part of the Unity engine.- LSPP is highly customizable, so you can configure the intensity, length, color, and other options for the god rays to make it fit your exact vision for your project.- LSPP is intentionally designed to be incredibly fast -- this means that you can use LSPP to make your game look great without slowing down your performance.CompatibilityEditor Versions✅ 6 LTS✅ 2022.3 LTSRender Pipelines✅ Universal❌ Built In❌ HDRPRender Paths✅ Deferred✅ ForwardAPIs✅ DirectX✅ OpenGL✅ Vulkan✅ MetalPlatforms✅ Console✅ PC❌ WebGL❌ Mobile❌ VRWe recommend pairing LSPP with...- Buto - Volumetric Fog and Volumetric Lighting for URP- Auto Exposure for URP- Ultimate Lit Shader for URP