Procedurally generate a 2D color map of your terrain!Atlas: Terrain to PNG converter creates a procedurally generated color map using the alpha-and-height map from your terrain. Create accurate and good-looking maps for your game in minutes! Export your map to photo-editing software to add labels or icons or plan your world.Limitations:Textures with Read/Write toggled off will default to white on the map.Non-terrain objects (such as water, or houses) won't appear on the map.Details and trees don't appear on the map.Slope-based shading.Chose light direction. Customization parameters such as brightness and smoothing.Easy-to-use Editor Window.Export your map as a .PNG file. Multi-terrain support.