Decayed Zombie with Two SkinsDecayed Zombie Model with Two skins and BlendshapesSkinned and Rigged to Humanoid SkeletonThe model has NO animations included!You can use any Mecanim and Mocap compatible animation to live it up!16273 Triangles9166 VerticesTwo sets of PBR materials each with 4k texturesTotal of ten 4096x4096 resolution texturesIncluded is a version of the model separated to Body Parts for use with dismemberment systemsStandard, URP and HDRP variants with materials and prefabs includedIncluded are variants with or without pantsPrefabs with One Mesh:DecayedZombie_C_V1DecayedZombie_C_V2DecayedZombie_C_V1_N - no pants variantDecayedZombie_C_V2_N - no pants variantPrefabs broken to Body parts for dismemberment systems:DecayedZombie_C_Parts_V1DecayedZombie_C_Parts_V2DecayedZombie_C_Parts_V1_N - no pants variantDecayedZombie_C_Parts_V2_N - no pants variantOpen Mouth, Angry, Close Left Eye and Close Right Eye BlendShapes for various expressionsEyes and Jaw have bones too.The model has NO animations included!It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.The video uses Zombie Starter - MoCap Pack by MoCap Online.They have also Zombie PRO pack, check them out!You can use also Mixamo.com FREE animations!See how in this video: How to use my models with mixamo.com FREE animationsNumber of textures: 10Texture dimensions: 4096x4086Polygon count of DecayedZombie_C: 16273 TrianglesMinimum polygon countPolygon count of DecayedZombie_C_BodyParts: 16785 TrianglesNumber of meshes/prefabs 2 meshes, 8 prefabsRigging: YesUV mapping: YesTypes of materials and texture maps: PBR