Built-in Core and can be converted depending on the render pipeline, simply use the converter/upgrade wizard. The Plane in Demo scene is only used to show lighting and physics.Built-in - No need to edit.URP - Under Edit>Rendering>Materiasl>Convert materialsHDRP - Under Edit>Rendering>Materiasl>Convert materials and adjust remapping.This Mouse 3d model has been created with the intention of being able to customize the material as desired and as such only uses a Normal map texture.UVs were made to utilize the space as best as possible while maintaining distortion as low as possible with the fewest UV seams. The color, roughness, and metallic maps are all open and customizable. This makes it possible to swap out tileable textures for each material and change up the look of the Keyboard.Beauty renders were made to show off the prop using custom lighting, backround, animation, materials, post effect and other setting that are not included.This asset only includes the 3d models using Standard Unity materials for your use which can be seen at the end.Technical details: All textures are 2,048. Textures includes only the Normal Map. Texture uses lossless .png file format to keep quality and reduce file size.Number of textures - 1Texture dimensions - 2,048Number of meshes/prefabs - 1/1Rigging: NoUV mapping: YesLOD information - NoTypes of materials and texture maps - PBRTriangles - 2292