Built-in Core and can be converted depending on the render pipeline, simply use the converter/upgrade wizard. The Plane in Demo scene is only used to show lighting and physics.Built-in - No need to edit.URP - Under Edit>Rendering>Materiasl>Convert materialsHDRP - Under Edit>Rendering>Materiasl>Convert materials and adjust remapping.This Keyboard 3d model has been created with the intention of being able to customize the material as desired and as such does not use any textures.UVs were made to utilize the space as best as possible while maintaining distortion as low as possible with the fewest UV seams. The text was modeled in as a separate object parented to the Keyboard.The color, roughness, metallic and normal maps are all open and customizable. This makes it possible to swap out tileable textures for each material and change up the look of the Keyboard. Beauty renders were made to show off the prop using custom lighting, backround, animation, materials, post effect and other setting that are not included.This asset only includes the 3d models using Standard Unity materials for your use which can be seen at the end.Technical details: This keyboard has 3 materials to separate the keyboard, keys and text. Each material can be edited to create any material desired since no textures were used.Number of textures - 0Texture dimensions - NANumber of meshes/prefabs - 1/1Rigging: NoUV mapping: YesLOD information - NoTypes of materials and texture maps - PBR/NA