Low poly Modular Orc Realistic 01. Rigged to Humanoid with additional bonesLow poly Modular Orc Realistic 01. Rigged to Humanoid with additional bonesOnly default shaderTechnical detailsNO HDRP OR URP!ONLY DEFAULT SHADERDisclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5Character: tris 17 918 - 24 171, verts 10 468 - 14 707Axe: tris 1 504, verts 865Dagger: tris 906, verts 524Rigged with Humanoid. The jaw is rigged so you can open his mouth.Additional bones that are added to Humanoid: u_JawEasy Animations retarget in UnityPBR Textures Metall/Roughness4K Textures - Body, Armor, Axe, Dagger1K Textures - EyesYou can reduce the textures quality without much loss of qualityTextures - normal, metallic, roughness, albedo, AO, opacity, emissive5 Texture sets - Body, Eyes, Armor, Axe, DaggerBody Skin have 2 Types of Skin, each one Has 8 Color VariationsBody has 2 types of Scars for each Skin TypeEach Cloth has 3 Color VariationsMetal has Rust versionEyes have 13 Color VariationsEye Color can be selected separately for each EyeAll the colors can be mixed to get new lookThe model is Completely ModularNumber of Textures: 117The model is modular, you can remove or add any part you want.Use the double sided material on the Armor!Only default shader