Vendor for HORROR FPS KIT
Dizzy Media
$19.99
Date |
Price |
---|---|
日期和时间 |
价钱($) |
08/09(2023) |
19.99 |
10/17(2023) |
9.99 |
11/04(2023) |
19.99 |
11/08(2024) |
19.99 |
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Expand your gameplay mechanics with Vendors!Purchase & Sell inventory items with ease!Bring your merchants, supply lockers or general vendors to life!Vendor for Horror FPS Kit provides everything you need to distribute inventory items to players on demand!In order to utilize Vendor you MUST OWN a copy of Horror FPS KIT!DEMO BUILD | DOCUMENTATION | DISCORDWhat you get:Action BarCharacter ActionCurrencySimple FadeVendors & Vendor UI5 Demo Vendor Examples12 Main Scripts5 Helper Extensions (i.e Floating Icon Helper, Scenes Updater, Script Editor, Vendor UI Updater & Version Detect)10 Utility Scripts4 Demo ScenesDemo Sounds, Graphics, etc.DocumentationIntegrationsDizzy Media Assets:Audio Diaries for HFPSText Diaries for HFPSDiaries Pack for HFPSComponents for HFPSDurability for HFPSExtensions for HFPSMobile Controls for HFPSPuzzler for HFPSShooting Range for HFPSWeapons for HFPS3rd Party:HFPS Localization SystemYou can learn more about the product(s) on Discord!Feel free to share your work there if you've used our assets in your project.Features:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Components: Interaction ~Currency Interaction - Handles currency pickup and pickup display.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Components: Player ~Currency - General currency tracker, can be integrated with just a few calls.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Components: Scene ~Vendor - Stores available items and item details per vendor~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Components: UI ~Currency Display - Displays player currency amount (i.e auto catches On Enable)Vendor UI - Displays available vendor items and handles item distribution / purchases~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Systems ~Action Bar - Handy for displaying a screen space action bar to signify actions (i.e currently supports Character Action tie ins, can be used separately)