Features:Stylized model of character Bartender for Blender & UnityTextures 2048x2048: Base Color, Mask Map (Unity HDRP Standart), Normal Map (OpenGL)100% quads, clean topology, subdivision readySymmetrical with the origin point at the center of the grid floor (ready for mirroring)Low polygon countShapekeys on main character's emotions (brows and lips: up, down, anger, smile; eyes: blink and wide open)Number of textures - 16Texture dimensions - 2kPolygon count - 50138Number of meshes/prefabs - 2 charactersRigging: YesUV mapping: YesTypes of materials and texture maps - PBR