Ground Truth AO, a powerful render feature for URP. Replace the traditional SSAO algorithm, based on the acclaimed research paper "Practical Real-Time Strategies for Accurate Indirect Occlusion."Ground Truth Ambient Occlusion revolutionizes ambient occlusion in Unity's URP. Our plugin offers an advanced and efficient implementation of the state-of-the-art GTAO algorithm, ensuring stunning AO effects that surpass the limitations of the traditional SSAO technique. Whether you're working on a realistic simulation, an immersive open-world game, or a stylized art project, Ground Truth Ambient Occlusion provides accurate indirect occlusion to enhance the visual fidelity of your scenes.Key Features:Replace URP's default SSAO with the powerful GTAO algorithmAchieve superior ambient occlusion with accurate indirect occlusion computationReal-time performance optimization for smooth frame ratesSeamless integration into Unity 2021 and Unity 2022*For Unity 2020, please use the zip file inside the 'ForUnity2020' folder.*For Unity 2023, support is not available at the moment. It will be included in the upcoming versions.Easy-to-use render feature, providing a familiar workflow for URP usersCustomizable parameters for fine-tuning the AO effect to your specific requirementsExtensive documentation and examples to help you get started quicklyUpgrade your projects with the next generation of ambient occlusion. Unlock stunning visual quality and immerse your players in breathtaking environments using GTAO.Compatible with Unity 2021 and Unity 2022Supports all major platforms, including Windows, macOS, and mobile devicesIncludes full source code for customization and adaptation to unique project needsDetailed documentation and tutorials for seamless integration and usage