Sixteen high quality hoes optimized for any project (render, game, mobile, vr/ar...)
Contains Wooden, Bone, Stone, Copper, Iron, Silver, Gold, Diamond, Mithril, Modern and many other hoes !Enhance your best survival/crafting projects (game, render, advertising, design visualization, VR/AR...) with these awesome hoes :- Wooden hoe- Bone hoe- Stone hoe- Obsidian hoe- Copper hoe- Iron hoe- Silver hoe- Gold hoe- Diamond hoe- Emerald hoe- Ruby hoe- Sapphire hoe- Adamantite hoe- Mithril hoe- Orichalcum hoe- Modern hoe(One-handed and two-handed models available for each hoe)Game-ready !Low-poly but very high quality material for the best visual and performance. Ideal for VR/AR games !PBR material ready-to-go optimized for all render pipeline (Built-in, URP and HDRP)Real size model (one-handed and two-handed), with pivot point and scaling already set.Feel free to check out the other tools packages :- Pickaxes PBR - Full Pack- Axes PBR - Full Pack- Shovels PBR - Full Pack- Hammers PBR - Full Pack- Survival Tools PBR - Mega Pack (80 survival tools for the price of 64 !)For any more informations, don't hesitate to contact me !High-quality meshes but very optimized in poly-count (one-handed/two-handed) :- Wood Hoe : 278/326 Vertices | 267/315 Faces | 513/609 Tris- Bone Hoe : 632/704 Vertices | 574/646 Faces | 1.136/1.280 Tris- Stone Hoe : 128/144 Vertices | 133/149 Faces | 228/260 Tris- Obsidian Hoe : 160/176 Vertices | 161/177 Faces | 276/308 Tris- Copper Hoe : 286/382 Vertices | 276/372 Faces | 496/688 Tris- Iron Hoe : 400/496 Vertices | 349/445 Faces | 652/844 Tris- Silver Hoe : 267/331 Vertices | 224/288 Faces | 418/546 Tris- Gold Hoe : 369/465 Vertices | 347/443 Faces | 640/832 Tris- Diamond Hoe : 540/588 Vertices | 502/550 Faces | 936/1.032 Tris- Emerald Hoe : 540/588 Vertices | 502/550 Faces | 936/1.032 Tris- Ruby Hoe : 540/588 Vertices | 502/550 Faces | 936/1.032 Tris- Sapphire Hoe : 540/588 Vertices | 502/550 Faces | 936/1.032 Tris- Adamantite Hoe : 556/556 Vertices | 462/462 Faces | 855/855 Tris- Mithril Hoe : 556/556 Vertices | 462/462 Faces | 855/855 Tris- Orichalcum Hoe : 556/556 Vertices | 462/462 Faces | 855/855 Tris- Modern Hoe : 550/574 Vertices | 536/560 Faces | 1.022/1.070 Tris- Clean mesh, only planar quads and tris- Smoothing group already set- Pivot point already set- Position/Rotation/Scale already set- Real-size object (one-handed and two-handed models available)1 PBR Material for each hoe4 Textures in 2k resolution for each hoe :- Albedo/Diffuse/Color map- Metalic/Roughness map- Normal map- Ambient Occlusion map- (Emission map for Obsidian Hoe)UV Map clean and no-overlapping.All render pipeline supported. Works on Built-in, URP and HDRP (mask map available and already set)