Unique props for your projectModels have many color schemes and emissive variantsSM_Undead_Weapon_Rack - 2264 TrisSM_Undead_Weapon_Rack_2(With weapons) - 4794 TrisSM_Undead_Blade - 824 TrisSM_Undead_Halberd - 674 TrisSM_Undead_Shield - 530 TrisSM_Undead_Spear - 512 TrisSM_Undead_Blacksmith_Hammer - 1989 TrisSM_Undead_Blacksmith_Tongs - 1436 TrisSM_Undead_Anvil_1 - 1742 TrisSM_Undead_Anvil_2 - 1678 TrisSM_Undead_Forging_Furnace_1 - 2155 TrisSM_Undead_Forging_Furnace_2SM_Undead_Forging_Furnace_3(without doors) - 1687SM_Undead_Forging_Furnace_Part_1SM_Undead_Forging_Furnace_Part_2(door have pivot)SM_Undead_Forging_Furnace_Part_3(door have pivot)SM_Undead_Forge_1(inside is closed) - 3744 TrisSM_Undead_Forge_2(inside open. There is no good detail inside, it is made to add fire, for more realism) - 3642 TrisSM_Undead_Forge_3(inside open the entrance is fenced) - 3836 TrisSM_Undead_Forge_4(This versions have less polygon details. Can use as lvl 1) - 1914 TrisSM_Undead_Forge_5 - 2006 TrisSM_Undead_Forge_6 - 1812 TrisSM_Undead_Vise_1 - 2765 TrisSM_Undead_Vise_2(with dagger) - 3313 TrisSM_Undead_Vise_Part_1(These parts are needed if you need to clamp some other object in a vice)SM_Undead_Vise_Part_2SM_Undead_Vise_Part_3SM_Undead_Dagger - 548 TrisSM_Undead_Water_Tank_1 - 1957 TrisSM_Undead_Water_Tank_2 - 773 TrisCollision: (No)LODs: (No)Animation(No)Rigged(No)UV mapping: YesTextures (Tga-4k-8bit) : Albedo, Emissive, Normal, SpecularSmoothnessPadding on 4k texture - 16pxTexture Resolutions: (4096)Number of textures: 144Number of Materials: 8Number of Unique Meshes: 13Number of Meshes: 32