
Display the current bindings of your Input Action Assets as sprites in UI Toolkit texts and elements. Supports keyboard and gamepads.Requires* Input Icons for Input System* Unity 2021.2 or higher* TextMeshPro 2.1.6 or higher* UI ToolkitRequires Input Icons for Input System to function.This extension brings Input Icons functionality to Unity's UI Toolkit system, allowing you to display dynamic input bindings in UI Documents without coding. Simply use tags in UI Builder text elements to show current bindings that automatically update when users switch between input devices.Supported Devices: Keyboard & Mouse, Generic Gamepad, Nintendo Switch Pro, PlayStation 3/4/5, Xbox controllersTwo Display Methods:Text Integration: Use style tags in any UI Toolkit text elementVisual Elements: Attach II_UITKImagePromptBehaviour component to UI Documents for image-based promptsFeatures streamlined setup process with step-by-step guidance and automatic asset configuration. While focused specifically on UI Toolkit integration, it provides essential input prompt functionality for modern Unity UI workflows.There is also an asset available featuring the Keyboard and Gamepad Sprites shown in the screenshots.Requires* Unity 2021.2 or higher* Input Icons for TMPro* TextMeshPro 2.1.6 or higher* Input System 1.2.0 or higherClaude was used for brainstorming and speeding up development