Ancient Ruins 2D Locations
Daelonik Artworks
$19.50
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
07/11(2023) |
19.5 |
07/11(2023) |
9.75 |
07/25(2023) |
19.5 |
05/17(2024) |
9.75 |
05/24(2024) |
19.5 |
11/08(2024) |
19.5 |
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This Unity asset features 1000+ HQ Ancient ruins concepts in different styles both interior and exterior. Perfect for background, loading screens, cinematics, storytelling, and level design.[ASSET INFO] [Daelonik Artworks] [Support Center][HIGHLIGHTS]Over 1000 ruins locations concepts.HQ Lossless PNG 1536x768 sized.This asset is crafted to fit with [Ancient Ruins] art style.Realistic and fantasy styled ruins.Many civilizations arquitecture styles.Exteriors and interior locations.Different time of the day locations (morning, daylight, sunset, night).Very useful for background, loading/splash screens, cinematics, ingame storytelling, card games, concept for level design, etc.[DESCRIPTION]This Unity asset pack features over 1000 ruins locations in high-quality, lossless PNG format with a size of 1536x768. Crafted to fit with the [Ancient Ruins] art style, it includes both realistic and fantasy styled ruins from various civilizations’ architecture styles. With exterior and interior locations available at different times of the day, this asset is perfect for loading/splash screens, cinematics, in-game storytelling, card games, and level design concepts.[ANCIENT WORLDS COLLECTION][ANCIENT RUINS][ANCIENT DESERT TOWN][ANCIENT CAVERNS][FANTASY ASSETS COLLECTION][STRONGHOLD VILLAGE][LOVECRAFTIAN VILLAGE][FORBIDDEN DUNGEONS][FANTASY MONSTERS PACK][2D UI COLLECTION][NEON 2D PORTRAITS][NEON 2D LOCATIONS][CONTENT LIST] (1089 Location Images)Ruins exterior locations (782)Barrens (80)City / Temple (36)Coast (90)Continental (77)Dark / Mistery (49)Desert (117)Highlands (44)Isometric (22)Jungle / Forest (72)Mountains (51)Praire (33)River / Lake (93)Swamp (18)Ruins interior locations (307)Baths (24)Buildings (34)Dungeon (41)House (39)Library (6)Ritual (23)Streets (51)Temple (77)Treasure (12)This 2d locations were created with help of IA and then enhanced and fixed with Photoshop and Lightroom. Material was checked to avoid or fix the inconsistences produced by IA, removing many weird objects and modifying the scenes to look coherent.