Modern 2D Water lets you add high-quality, procedural water to your 2D and 2.5D games without writing any shaders or code. It’s highly customizable, supports both platformer and top-down perspectives!🔥 Demo Video | Documentation | Publisher Website | Discord server 🔥🌊 Advanced 2D / 2.5D Water System for Unity (URP)A high-performance, highly customizable water solution designed for platformers, top-down games, pixel art projects, and hybrid 2D/3D scenes.This asset lets you add reactive, animated, and visually rich water to your game without writing shaders or simulation code.Whether you’re building a cozy pixel game, a fast-paced platformer, or a stylized top-down RPG, this system gives you production-ready water that can react to gameplay.📦 Package IncludesAll-in-one water systemMultiple demo scenes (platformer, top-down, etc.)Demo sprites and assetsRain particle systemWater texturesPost-processing water droplets shaderFull web documentation💡 Best workflow: Open a demo scene that matches your game type, copy the water object into your scene, then tweak the settings to fit your art style and scale.Bootstrap / additive scenes workflow supportedPrefab workflow supportedCompatible with :Unity 6Unity 2021.3 LTS and newerURP (Universal Render Pipeline)⚡ Supported Render Pipelines :- URP🌊 Core Water Features (before v2.0)Gradient-based water coloringFoam & edge foamSun streaks / light stripsDistortion & refractionObstructions (foam around objects)Infinite scrolling waterFast real-time wave simulationLimitless wave simulation modeAutomatic surface wavesRigidbody-driven wave interactionsRain-driven surface ripplesDistance-based color gradients from obstructionsPixel-art rendering supportCustom tiling & perspective controlBlur effects (Gaussian, Box, Bokeh)Custom surface texturesWet surface overlay modeTop-down & platformer reflections🧊 New Features (after v2.0)Raymarched reflections (tilemaps & surfaces)Raymarched obstructionsReflections for 3D static meshesObstructions for 3D static meshes3D object water interaction & simulationPlatformer-specific surface wave simulationMobile: Android & iOS (highPerspective camera support🎮 Extra FunctionalityURP 2D Lights support Toggle lighting interaction per water surface — ideal for top-down scenes.Fully scalable Works reliably on very large or very small water bodies with consistent visuals.Spritesheet supportBasic 2d Cinemachine camera supportUnity pixel perfect camera support🖥 Supported PlatformsMobile: Android & iOS (high-end)Standalone: Windows, macOS, LinuxConsoles: Switch, PlayStation, XboxWebGL (partial)⚙ CustomizationEvery feature is highly configurable, with extensive parameters exposed in the inspector.💬 Support & UpdatesDedicated Discord serverFeature requests welcomedI can help you with basic integration in your project*Works on all versions of Unity from 2021.3 and up*Music and sounds from the video are not included!Listed Above




