Roman Temple Ruins
Leartes Studios
$69.99
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
06/29(2023) |
69.99 |
06/29(2023) |
34.99 |
07/13(2023) |
69.99 |
03/22(2024) |
34.99 |
03/29(2024) |
69.99 |
11/08(2024) |
69.99 |
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Roman Temple Ruins Environment with 130 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Game Ready Projects.This package is designed for HDRP render pipelines. Materials are created with shadergraphs that support HDRP.Roman Temple Ruins Environment with 130 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Game Ready Projects.Creative Direction by Leartes Team, Environment made by talented Artist 'Nikolay Khokhanovsky'Concept Arts done by 'Paolo Cagol'If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDITFeatures:130 Unique MeshesAttention to Detail / AAA QualityControllable parameters in Material InstancesHigh Quality AssetsGame ready/OptimizedUnique Concepts of AssetsHigh Attention to DetailsMaterial Variations For Some AssetsTexture Sizes:409620481024Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assetsCollision: Yes, Automatically GeneratedLODs: Yes, 3 LODs for complex assetsNumber of Meshes: 130 Unique MeshesNumber of Materials and Material Instances: 51Number of Textures: 88Supported Development Platforms: All PlatformsRender Pipeline Disclaimer:This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.HDRP and URP pipelines are using LIT material but Built-In pipeline is using Unlit material.