Smudge wheels is a pack of wheels which automatically change the basic static texture (material) for two levels of “smudged” ones based on wheel’s rotation speed (angular velocity).
The wheels have 4 levels of detail:
- LOD0 .. 640 triangles
- LOD1 .. 320 triangles
- LOD2 .. 160 triangles
- LOD3 .. 40 triangles
Each wheel comes as two different prefabs. Both are rigged with the SmudgeWheel.cs scripts for material switching. The first one (Full) has all 4 LODs set up. The second one (LowPoly) has only the two lower ones (LOD2, LOD3).