OWAI, Open World Artificial Intelligence, is an AI engine specialised to provide intelligent behaviour for game characters without the information of the surrounding terrain or the obstacles.
Features:
- Suitable for wide range of games, for example open world RPGs or Realtime Strategies.
- No NavMesh needed.
- Rich selection of premade behaviours.
- Triggers that can be used to switch from one behaviour to another.
- Groups and relations system.
- Events.
- Flexible: Create complex behaviours by combining basic behaviours and triggers.
- Extendable: Create your own triggers and behaviours.
- Runs in its own thread.
- Sleeping and Grid systems: Execute the AI only when needed and control how far the AI will see.
- Demo and sample game.
- Detailed documentation with plenty of code examples.
- Source code included.
Online documentation
Support email: codespren@sci.fi
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