
Capture the iconic look of yesteryear with pre-rendered sprites generated from YOUR models!Demo scenes built using the Universal Render Pipeline. Billboard shader functionality built using shader graph. Rendered texture assets can be used in any render pipeline of choice.First-Person Demo | Isometric DemoOVERVIEWHarkening back to a simpler time when computers couldn't handle realtime 3D rendering, experience the nostalgic charm of pre-rendered sprites with RetroRender! RetroRender allows you to effortlessly transform your 3D models into authentic pixelated sprites and animations, evoking the golden age of gaming with modern convenience.Features:Effortless Pre-Rendered SpritesWith just a few clicks, you can turn your 3D models into beautifully crafted sprite sheets and dynamic animations!Fine-Tune with PrecisionAdjust sprite sizes, tweak animation frame rates, and tailor every detail to suit your vision. Whether you're aiming for a SNES-style RPG, a classic farming simulator or a hack-and-slash dungeon crawler, RetroRender can create the right look for your project.Dynamic Directional BillboardsGet the right look for your sprites with the included billboard shader. Your sprites dynamically change appearance based on the viewer's perspective.Seamless IntegrationSimply import your 3D models, adjust settings, and let RetroRender work its magic. No complex setups or convoluted pipelines, just straightforward retro goodness at your fingertips.FEATURESEasy to use workflowQuick rendering of modelsTons of configurable render settingsAutomatic sprite slicing from rendered textureAutomatic Sprite animator and animation clip creationBillboard renderer componentBillboard shader with configurable parametersDirectional sprite swapping based on viewing angleThoroughly documented code - no secrets here!Captures the aesthetic of some of the coolest games everDocumentation included with files.