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The Point Click Camera System is used to easily navigate trough 3D space. This tool can be very helpfull and usefull when creating an adventure game for example.TextMeshPro is used in the DemoScene but from a new project, the TextMeshPro is not required.The Point Click Camera System is very simple to set up. You can also use the Point Click Cam Editor to speed up your proces building the navigation in your levels.Key featuresNavigate easily trough 3D space in your Unity scene (by mouse, keyboard or gestures on a mobile device)Supports full customizationBack buttonPath functionalityPrefabsDemo sceneMobile device friendlyDocumentationThe package contains a few other cool stuffKeycard pickup animationDoor with keycard entranceand moreSet up the systemInstall the package, make a new scene or open an existing scene.Setting up the manager (required)Place an Empty GameObjectAttach the PointClickCamManager script to itSetting up the first camPlace one PointClickCam. Make this the start position.In the manager, assign this PointClickCam to the General Settings | Start Position.Setting up more PointClickCam'sYou can add more PointClickCam's by adding them menually. If set manually, you have to setup the 'BackModel' for each PointClickCam.You can also do this automatically when using the editor.Adding PointClickCam's with the editorThe package contains an built in Editor. From the editor you can easily add more cam's and they are automatically linked to each other.The Point Click Cam System can also be used for moving objects instead of using it as a camera movement system.Navigate easily trough 3D space in your Unity scene (by mouse, keyboard or gestures on a mobile device)Supports full customizationBack buttonPath functionalityPrefabsDemo sceneMobile device friendlyDocumentation
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