Databrain - Ultimate scriptable objects framework
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Databrain is the ultimate object-based data management system! It offers features such as import, categorization, runtime saving & customizable data GUI. Take control of your data like never before!Databrain is a powerful tool for managing object-based game data. It allows you to create custom data objects, import data from CSV or Google sheets, and to utilize the Unity UIToolkit or field attributes to build visually appealing inspectors for your data. It also allows you to categorize data using namespaces and derived classes.You can also expand Databrain with our available add-ons to truly make it the Swiss Army knife of your data management needs.-> Website-> Documentation-> DiscordDatabrain 2.0 now available! Includes Logic node editor add-on by default!Get the complete bundle including all add-ons and save 20%DATABRAIN COMPLETE⭐️ Professional editorThe editor is designed for professional use and offers a scriptable object workflow, allowing for easy assignment and access in both the Unity inspector and scripts. Additionally, a range of customizable field attributes allows you to fine-tune data displays to your liking and even create your own custom GUI using the UIToolkit.Thanks to the powerful dropdown attribute (property drawer), you can easily assign your data object to your custom script from the inspector via.🚀 Unity Inspector on steroidsThe DataObject property drawer lets you easily assign DataObject references via dropdown, enabling you to view your data—including custom UI elements—and even create new DataObjects, all within the Unity Inspector itself for a highly efficient workflow.🧠 High Level Visual ScriptingDatabrain now includes the High Level Visual Scripting node editor - Logic.Create State Machines, Game Logics, Data Logics, Tutorials and any other high-level flows for your game directly inside of Databrain.💾 Save & LoadDatabrain comes with a well-designed runtime save and load system that utilizes Newtonsoft.Json for serialization. At runtime, Databrain creates a runtime copy of your DataObject which is used for all runtime value modifications, which is then serialized during saving. You can access either initial or runtime values via API.📄 Scriptable object workflowUse the scriptable object workflow to easily reference data objects in your custom classes. Access both initial and runtime data seamlessly.🚨 EventsDatabrain utilizes an event system that lets you create and assign event objects of different types, each capable of supporting different class types as parameters. You can easily assign event objects to your custom classes and trigger events at runtime.🔧Add-onsExpand the capabilities of Databrain even further with these additional add-ons:DialogueInventoryLocalizationProgressStatsProfesional & clean editorScriptable objects workflowNode EditorField attributes for inspector decorationsRuntime save & loadEvent systemSearch dataGoogle sheet & CSV import (for supported data types)Categorize data typesExpandable with additional modules