Dark Ambient Industrial Horror Music Pack - White Noise
Daifuku Audio
$69.99
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
04/15(2023) |
69.99 |
11/09(2024) |
69.99 |
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70 dark ambient industrial horror tracksIn my restless dreams, I hear that music pack…White Noise.You promised you’d buy me someday…But you never did…This pack contains 70 original tracks, each with a loopable version.Each track is mixed and mastered to allow game SFX and dialog to cut through the music.There are no melodical tracks in this pack.All music from Daifuku Audio is not content ID registered as so people who stream your created game/media will not receive content ID claims on YouTube/Twitch because of the audio from this pack.This pack is full of monsters… How can you sit there and eat pizza!?Pack contains:70 Full Tracks – 1 hour 37 minutes and 36 secondsLooped variants of all tracks and extra stingers: – 1 hour 37 minutes and 43 secondsFull pack – 3 hours 10 minutes and 55 seconds374 wav audio filesFor full tracks please see the YouTube video provided.Thank you for looking!Artwork by NoirsroomSupport Email: daifukuaudio@gmail.comFormat: WAV 44100, Bit Depth 16, Bitrate 1411kbps, Stereo70 Full Tracks – 1 hour 37 minutes and 36 secondsLooped variants of all tracks and extra stingers: – 1 hour 37 minutes and 43 secondsFull pack – 3 hours 10 minutes and 55 seconds374 wav audio filesPack contains 1.92GB of uncompressed wav filesEach track has been named and divided into 4 main folders (ambient, calm, terrorise, threat).Each folder contains full tracks, and then a “loops” folder which contains folders for each track in loopable form.Each looped version has been chopped as such to make the tracks more dynamic, depending on where the character is in the level/scene:01_song_name_intro.wav02_song_name_loop_01.wav03_song_name_transition.wav04_song_name_loop_02.wav05_song_name_outro.wavPlease note that some tracks only contain one loop and an outro (2 wav files), whereas some tracks may have even more loops than in the example listed above. This is due to the different levels of complexity composed for each track.