Warrior: Animated 3D Character
Nonsum Games
$49.99
(no ratings)
Date |
Price |
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日期和时间 |
价钱($) |
03/31(2023) |
49.99 |
03/31(2023) |
24.99 |
04/14(2023) |
49.99 |
11/09(2024) |
49.99 |
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We're excited to introduce you to Warrior, the latest addition to your game's character roster. With his plate armor and trusty sword, Warrior is a fearsome brawler who's ready to face any challenge!We're excited to introduce you to Warrior, the latest addition to your game's character roster. With his plate armor and trusty sword, Warrior is a fearsome brawler who's ready to take on any challenge.Whether you're developing a medieval adventure game or a fantasy fighting game, Warrior is the perfect character to add some excitement and authenticity to your project.And with his humanoid rigging system, you can easily customize him to fit your specific needs.Warrior also comes with 29 generic animations, so you can quickly bring him to life on screen.From basic attacks to powerful finishing moves, Warrior has a wide range of moves that are sure to impress your players.Warrior is a ready-to-use stylized and polished 3D Character for your RPG/Hybridcasual games.The facial rigging system allows you to create countless facial expressions in the best animation standards.This pack consists of a Generic Rigging with 29 custom animations and a Humanoid Rigging (compatible with Mixamo Animations) that could be used in various Unity projects: MOBAs, Runners, Platformers and Animated Movies etc.Animation List v1Attack 1Attack 2Attack 3Attack 4BaseBase_IdleDefeatGroundIdleTake hit_HighTake hit_MidTake hit_LowUltiWinWin_IdleAnimation List v2Attack 1Attack 2Attack 3Attack 4BaseDefeatDefeat_IdleIdleTake hit_HighTake hit_MidTake hit_LowUltiWinWin_IdleNumber of textures: 1Texture Dimension: 2048x2048Triangle count: Warrior (17609 Triangles), Sword (652 Triangles)Number of meshes: 34 (Warriorr) + 1 (Sword)Rigging: YesAnimation count: 29Animation List v1Attack 1Attack 2Attack 3Attack 4BaseBase_IdleDefeatGroundIdleTake hit_HighTake hit_MidTake hit_LowUltiWinWin_IdleAnimation List v2Attack 1Attack 2Attack 3Attack 4BaseDefeatDefeat_IdleIdleTake hit_HighTake hit_MidTake hit_LowUltiWinWin_Idle