GameDataSync
Seamless Systems
$30.00
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
03/16(2023) |
30.0 |
03/16(2023) |
21.0 |
03/30(2023) |
30.0 |
11/13(2024) |
30.0 |
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GameDataSync imports Airtable data into C# classes and ScriptableObjects at the press of a button. Streamline your data workflow; save time and effort when managing configurable game data in Unity.https://gamedatasync.web.app/GameDataSync provides configurable, automated data synchronization with Airtable, a free, built-for-purpose data authoring tool.At the press of a button, the plugin syncs specified Airtable bases and tables into Unity by generating C# classes for each table's data schema and corresponding ScriptableObjects for each row in each table. Updates made to data in Airtable can then be synced to update both C# class definitions and ScriptableObjects while maintaining ScriptableObject references throughout Prefabs, Scenes, and the rest of the project.Use GameDataSync to streamline your game design data workflows, whether you're a solo developer or working on a team:Author DataAuthor data in Airtable.Use GameDataSync to turn that Airtable data directly into ready-to-use C# classes and ScriptableObjects - no manually defining data classes, creating assets, or filling out property fields in Unity.Use the generated C# classes and ScriptableObjects in the game's scenes and reference them in game code.Update DataUpdate existing data in Airtable. Tune values and change references to dial in your game's design, and add tables and fields as your data evolves.Use GameDataSync to instantly sync your Airtable updates into existing C# classes and ScriptableObjects - again, no need to manually adjust class definitions, modify assets, update property fields, or recreate object references in Unity.Visit https://gamedatasync.web.app/ for complete documentation.Synchronizes Airtable table schemas to C# classes and Airtable data to strongly-typed ScriptableObject assets in Unity.Creates and updates C# class definitions and ScriptableObject assets at the push of a button.Seamlessly replicates data relationships between Airtable records in Unity ScriptableObjects.Provides a simple and easy-to-use editor window for centralized configuration and usage.Supports granular selection of which Airtable bases, tables, and fields to sync.Supports configurable output directory for synced Airtable classes and ScriptableObjects.