Zombie Toys | Chapter 1-20
Unity Technologies
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日期和时间 |
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03/01(2023) |
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11/15(2024) |
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Zombie Toys is a complete game project created to illustrate industry best practices for developing a 3D game in Unity.GAMEPLAY OVERVIEWZombie Toys is a 3rd person, classic survival-style arcade game. A player must survive by avoiding the zombie enemies. A player may accrue points by attacking the zombies in several different ways (e.g. lightning, freeze, stink bomb, slime). Utilizing points accrued through the various attacks, the player may also spawn allies. The allies will help the player avoid the zombies and survive in the game.DISCLAIMERZombie Toys is a fully featured game project intended for learning the fundamentals of game development. It is not intended to be published as a marketable video game. Use of the Zombie Toys game project without the Unity Certified Associate Courseware is not advised.Asset is under Unity Companion License. Asset uses LuckiestGuy Font under Apache License 2.0; see Third-Party Notices.txt file in package for details.GAME ASSET PACKAGESZombie Toys is divided into numerous 'save-state' asset packages, labeled by chapter. The Unity Certified Associate Courseware will define when and how to access each of the asset packages.REQUIREMENTS• This project requires Unity 2021.3• This project is one of several asset packages designed for use with the the Unity Certified Associate Courseware