World Building Bundle for MicroVerse
Rowlan
$129.90
$149.90
13%OFF
Date |
Price |
---|---|
日期和时间 |
价钱($) |
02/13(2023) |
140.0 |
02/13(2023) |
70.0 |
02/27(2023) |
140.0 |
06/15(2023) |
70.0 |
06/30(2023) |
140.0 |
09/27(2023) |
70.0 |
10/12(2023) |
140.0 |
11/27(2023) |
70.0 |
12/11(2023) |
140.0 |
12/19(2023) |
70.0 |
01/11(2024) |
140.0 |
05/02(2024) |
42.0 |
05/03(2024) |
56.0 |
05/04(2024) |
70.0 |
05/09(2024) |
140.0 |
05/10(2024) |
149.9 |
07/04(2024) |
129.9 |
11/15(2024) |
129.9 |
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Tools, Heightmaps, Presets and Biomes to be used with MicroVerse for rapid scene creation. My assets in a bundle at a reduced price.The Render Pipeline compatibility depends on the individual assets you populate your World with.OverviewThe World Building Bundle for MicroVerse is a collection of assets that were developed to support your scene creation with MicroVerse.The bundle is for users who want to get all my MicroVerse related assets at a reduced price.ImportantThe asset consists of tools and assets to be used with MicroVerse, the bundle does not include MicroVerse itself. Please read the descriptions of the assets of this bundle to get more information about their content.Assets of this BundleThis bundle consists of the following assets, please explore their individual Asset Store descriptions.Ultimate StampIT! CollectionGenesis for MicroVerseBiomes and Presets for MicroVerseAlpha Mask and Stamp CreatorGradient PickerWith the purchase of this bundle you can assign these individual assets to your account on the Unity Asset Store.Please note that the Ultimate StampIT! Collection is already a bundle. First assign that one, then assign the individual StampIT! assets.Showcase Videos and ScreenshotsThe videos and screenshots are example scenes that were created with this asset. Please read the youtube video descriptions for the full list of assets that were used. The focus in these videos is to show how quickly you can set up a custom scene.For more information please also take a look at the videos and screenshots of the individual assets of this bundle.Ultimate StampIT! CollectionThe Ultimate StampIT! Collection is a collection of various individual Terrain Stamp packs. In total this asset gives you access to 990+ high quality textures in stunning 4K resolution. These heightmap textures can be used as brushes with the Unity terrain tools in order to paint features on your Unity terrain. Or you could use these heightmap textures in other assets like MicroVerse, Atlas, Map Magic 2, Vista, Gaia, etc.The asset consists of the heightmaps and the brush presets, the terrain textures are not included.Feel free to check out the free StampIT! Collection Examples asset before you purchase this asset.Genesis for MicroVerseGenesis for MicroVerse is an extension for MicroVerse. MicroVerse, created by industry expert Jason Booth, is a Non Destructive, Real Time environment creation system. No baking, no waiting, no preview windows - everything is live, editable, and updated in real time.The focus of Genesis is on getting you started quickly with a MicroVerse setup. It consists of helper tools for quick and flexible adjustments for your scene. When Jason started development of MicroVerse he asked me if I wanted to join and contribute with demo scenes and testing. For this I needed to create all kinds of terrain setups in a quick and flexible way. This is how Genesis came to be and I thought I'd share the asset because I think it will be useful for you guys as well.When you look at my youtube channel you can see that I'm all for prototyping and getting quick results in a very short amount of time. As such I took the opportunity and integrated several more features which aren't directly related to MicroVerse, such as Post-Processing setup, Lighting setup, Third Person camera setup, etc.The asset is ready-to-use as it is and at the same time still in active development with more features to come. Features will be added and changed depending on customer feedback. The price will be updated accordingly.Biomes and Presets for MicroVerseBiomes and Presets for MicroVerse allows you to quickly create your scenes using MicroVerse by dragging pre-defined configurations from the MicroVerse Content Browser on your terrain. These spawners are used for quick terrain population.You probably already have a huge collection of assets, the task at hand is how to distribute their content. Jason Booth released MicroVerse recently. MicroVerse is awesome. It's such a quick and easy way to set up a scene in a non-destructive manner. In order to make this task even easier for you the Content Browser was created.You may consider this asset as bridge between top quality Unity assets from the Unity Asset Store and MicroVerse. If you have checked out my youtube channel, you can see that I'm all for quick scene creation with all kinds of assets in various categories.I started creating MicroVerse presets for re-use and shared them with the community. This got awesome recognition and I was asked if I could create presets for other assets as well. As easy as creating those biomes and presets is, it still does take time to set it all up, install assets, test it and what not. That's why I decided to create this dedicated asset.Alpha Mask and Stamp CreatorWith Alpha Mask and Stamp Creator you can use Unity to create alpha masks and terrain stamps for stamping directly within Unity.The alpha masks you create can then be used in Unity, e. g. in shaders, vfx graph, etc and also in external apps like Substance Painter and others.A usage scenario is e. g. to add a dragon to the scene, create an alpha mask from it and project it on the model of a shield within Substance Painter like shown in the example screenshot.Or you may as well want to create a skull island. Project the skull mesh on a stamp texture, create a brush from it and stamp it on a terrain.The stamps in the Organic Shapes - StampIT! asset were created this way.Gradient PickerGradient Picker for Unity is an editor extension which allows you to create gradient images directly from within Unity by sampling the color at the mouse cursor.This works in a way that it's possible to retrieve colors even from outside the Unity Editor, i. e. you can pick gradients from the desktop, photos, etc.The gradients can be saved as images and used in professional Unity Assets like MicroSplat Global Texturing in order to e. g. give the terrain a native gradient look.The gradients can also be used to create Presets for Unity's internal gradient picker which facilitates selecting colors.Please read the descriptions of the individual assets for technical details.