Add Retina/HDPI resolution support to your WebGL builds with the click of a button. Eliminates the blurry textures and text seen on Macs running Unity WebGL builds. Now Supports Unity 2019
For support to fix release builds as well as lots of other helpful features see the full version.
Demo
Full version
Quick Start
Create a development WebGL build, then go to menu item:
Hbx > WebGL > Fix Last Build (Lite)
This will apply the fix to the last development WebGL build you created with Unity.
Goodbye blur :)
Important Notes:
- To fix release builds you need the full version.
- You Must have a css style on the canvas container controlling it's width and height. If you don't have one the canvas will keep growing.
- This script depends on find and replace so is only guaranteed to work with the versions of Unity it has been tested against (5.6.0f3, 2017.3.1f1, 2018.1.6f1, 2018.2.0f2). Hopefully Unity will eventually support this out of the box.
- This script will Not add Retina support to standalone desktop builds, only WebGL.