VR Gaze Interaction System
Tomaz Saraiva
$0.0
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Date |
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日期和时间 |
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01/27(2023) |
0.0 |
11/15(2024) |
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The Unity Gaze Interaction System is a lightweight plugin that enables gaze interaction in Unity projects, working for both VR and non-VR projects without requiring additional packages.The Unity Gaze Interaction System is a lightweight plugin that enables gaze interaction in Unity projects, working for both VR and non-VR projects without requiring additional packages. Inspired by the Unity XR Interaction Toolkit, this system utilizes an Interactor-Interactable approach for intuitive interaction design.FeaturesGaze Distance: Define minimum and maximum range for gaze interaction.Activation Time: Set dwell time required to activate objects with gaze.Raycast Filtering: Choose which object layers respond to gaze.Visual Feedback: Select the type of reticle displayed for user focus.Gaze Events: Trigger actions based on user gaze behavior (enter, stay, exit, activate, toggle).Helpful linksFor a more in-depth explanation, check out this video.Follow the Getting Started guide to get up and running.Explore the API Reference for more details.Modify the source code available on GitHub.Get in touch with me at tomazsaraiva.com.AttributionsVoiD1 Gaming - Free Game Menu Music PackGaze Distance: Define minimum and maximum range for gaze interaction.Activation Time: Set dwell time required to activate objects with gaze.Raycast Filtering: Choose which object layers respond to gaze.Visual Feedback: Select the type of reticle displayed for user focus.Gaze Events: Trigger actions based on user gaze behavior (enter, stay, exit, activate, toggle).