Ultimate Modular Medieval Melee Weapons Pack
Yel Scrypt Fire Studio
$15.00
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
01/20(2023) |
15.0 |
11/15(2024) |
15.0 |
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This is a set of medieval style weapon's pieces, that can be arranged in almost any way to create melee weapons.
It's great for easily creating a wide variety of weapons, that can fit your game.Minimun Unity version supported: 2021.2.12f1.This prioject is compatible with both Built-in RP and URP. All basic assets for URP are included.For more info about how to switch between Built-in and URP can be found in documentation.Online DocsIn this package, you will find a set of 57 low poly pieces of melee weapons, and a set of 28 premade weapons, and materials with shader graph compatible with Universal and Built-in Render Pipelines.Highly customizable. All pieces can be arranged in almost any way for easily creating new weapons. It also includes materials based on a custom shader graph, for further customization on colors and shading. You can set any color and in mostly any way as you, thanks to its replaceable gradient mask (2 colors gradient).The custom shader graph is minded for low poly workflow.Minimalistic or detailed. The pieces have low poly UV mapping designed for using with the shader graph included. A second UV map is included for seamless transparent texture details. Secondary UV maps are arranged as general purpose UV maps that can be used for texturing (UV map layouts are included in the project).Artistically predefined. The primary UV map was wrapped in a low poly workflow (low poly texturing), and set by an artist. Predefined materials were also set artistically.For medieval/fantasy and combat games. This package is suitable for medieval/fantasy style games.There are 28 premade weapons included.Number of textures: 3Texture dimensions: 256x256Number of meshes/prefabs: 57 / 79UV mapping: YesUV0 for low poly texturingUV1 for seamless details and general texturingTypes of materials: Metallic workflow (custom shader)Types of texture maps: diffuse / transparentPolygon count of Axe_alt_double-side: 488 trisRigging: NoPolygon count of Axe_oneside: 202 trisRigging: NoPolygon count of Axe_twosides: 348 trisRigging: NoPolygon count of Cover: 688 trisRigging: NoPolygon count of Cross_bull_heavy: 232 trisRigging: NoPolygon count of Cross_claymore: 488 trisRigging: NoPolygon count of Cross_flat: 200 trisRigging: NoPolygon count of Cross_ring: 624 trisRigging: NoPolygon count of Cross_standard: 204 trisRigging: NoPolygon count of Crystal_6s: 36 trisRigging: NoPolygon count of Crystal_7s: 64 trisRigging: NoPolygon count of Crystal_Icosphere: 78 trisRigging: NoPolygon count of Halberd_comp: 608 trisRigging: NoPolygon count of Halberd_curve_01: 114 trisRigging: NoPolygon count of Halberd_curve_02: 120 trisRigging: NoPolygon count of Halberd_knife: 84 trisRigging: NoPolygon count of Hammer_spike: 176 trisRigging: NoPolygon count of Hammer_star_heavy: 536 trisRigging: NoPolygon count of Handler_heavy: 96 trisRigging: NoPolygon count of Handler_heavy_comp: 492 trisRigging: NoPolygon count of Handler_katana_large: 364 trisRigging: NoPolygon count of Handler_katana_medium: 260 trisRigging: NoPolygon count of Handler_short_01: 80 trisRigging: NoPolygon count of Handler_short_02: 80 trisRigging: NoPolygon count of Handler_short_comp: 456 trisRigging: NoPolygon count of Joint_01: 112 trisRigging: NoPolygon count of Joint_02: 128 trisRigging: NoPolygon count of Joint_03: 128 trisRigging: NoPolygon count of Joint_04: 128 trisRigging: NoPolygon count of Joint_05: 192 trisRigging: NoPolygon count of Joint_Spikes: 232 trisRigging: NoPolygon count of Katana_large: 178 trisRigging: NoPolygon count of Katana_medium: 166 trisRigging: NoPolygon count of Knob_disc: 440 trisRigging: NoPolygon count of Knob_edge: 216 trisRigging: NoPolygon count of Knob_ornament: 304 trisRigging: YesPolygon count of Knob_spike: 320 trisRigging: NoPolygon count of Spear_head: 176 trisRigging: NoPolygon count of Spike_01: 224 trisRigging: NoPolygon count of Spike_02: 176 trisRigging: NoPolygon count of Spike_comp: 308 trisRigging: NoPolygon count of Spike_Strong_01: 304 trisRigging: NoPolygon count of Spike_Strong_02: 312 trisRigging: NoPolygon count of Stick_large: 48 trisRigging: NoPolygon count of Stick_Medium-Short: 48 trisRigging: NoPolygon count of Stick_Medium_01: 80 trisRigging: NoPolygon count of Stick_Medium_02: 112 trisRigging: NoPolygon count of Stick_short_01: 48 trisRigging: NoPolygon count of Stick_Short_02: 144 trisRigging: NoPolygon count of Sword_curve: 104 trisRigging: NoPolygon count of Sword_heavy: 140 trisRigging: NoPolygon count of Sword_long: 36 trisRigging: NoPolygon count of Sword_long_arrow: 40 trisRigging: NoPolygon count of Sword_long_balance: 62 trisRigging: NoPolygon count of Sword_long_spike: 20 trisRigging: NoPolygon count of Sword_short: 16 trisRigging: NoPolygon count of Wheel_head: 312 trisRigging: No