240+ Stylized Arctic Textures - Snow, Ice & More
Game Buffs
$69.99
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
01/19(2023) |
69.99 |
01/19(2023) |
48.99 |
02/02(2023) |
69.99 |
03/15(2024) |
34.99 |
03/22(2024) |
69.99 |
11/15(2024) |
69.99 |
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A collection of 240+ stylized snow, ice, snowy rock, and other snowy textures for use in arctic stylized/fantasy/rpg style game environments.Buff your game with this collection of 240+ Stylized Arctic Textures by Game Buffs!SAVE $335 by purchasing this collection as part of the 2500+ Stylized Textures Megapack!In this collection, you'll find a large number of textures suitable for arctic and other snowy environments in a stylized/fantasy/rpg style game - snow, ice, snowy rock, snowy grass, snowy gravel, snowy ground, and more!Each texture is tileable/seamless and is fully compatible with a variety of different scenarios - standard Unity terrain, Unity standard shader, URP, HDRP, and much more are compatible.All textures are 2048x2048 and have an HDRP Mask included for full HDRP support.Features:246 Textures246 Materials246 Terrain LayersAlbedo, Ambient Occlusion, Height, Normal, Metallic, Roughness, & HDRP Mask2048x2048 resolutionPNG formatSeamlessTileableHDRP & URP readyLess than $0.30 per texture!Game Buffs - Quality Game Buffs for Quality Prices.Follow us for news and updates:Web | Twitter246 Total Textures:20x Arctic Forest Ground4x Arctic Gravel9x Broken Ice6x Cracked Frozen Lake16x Cracked Ice10x Damaged Ice34x Dirty Snow1x Frozen Lake13x Grassy Snow16x Ice4x Icy Gravel2x Leaves And Snow5x Rippled Snow5x Rough Frozen Lake5x Rough Snow5x Shiny Ice23x Snow5x Snow And Flowers7x Snowy Forest Ground14x Snowy Grass16x Snowy Gravel4x Snowy Ground7x Snowy Ice6x Snowy Rock Surface4x Snowy Soil5x Snowy WoodTexture dimensions: 2048x2048Included maps: Albedo, Ambient Occlusion, Height, Normal, Metallic, Roughness, HDRP MaskThe textures were generated with AI, and then further processed using a variety of different tools and software like Photoshop, other tools to fix seams, fix lighting issues, and improve the final look of the textures. Once the processing is finished, we create the other maps - normal, ambient occlusion, height, normal, roughness, metallic, hdrp - based on the final albedo texture.