Gothic Land
Magma
$59.00
$99.00
40%OFF
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
01/10(2023) |
99.0 |
02/14(2023) |
59.0 |
11/15(2024) |
59.0 |
Jump AssetStore
The Gothic Land is a package of environments in dark fantasy style. The package is designed for the URP render pipeline. Scenes from the pack is a good point to start your custom scene. Low-poly.The main pipeline is the URP. You need to convert materials for Buil-in pipeline.The Gothic Land is a package of environments in dark fantasy style. The package is designed for the URP render pipeline. There are two main parts in the pack. The first is a landscape. The second is a city. There are two scenes. The one with a terrain only. The other one with both the terrain and a city. The best practice is to use the “Terrain tools” package from Unity to manage terrains and save splat maps. Scenes from the pack is a good point to start your custom scene. There are several textures in the pack. Textures from “../model_Nevapros/textures/grounds” was designed for terrain painting also.You can use two brushes from the pack to texture painting your own streets on a terrain. Take a look at pavement texture tiles. I place one texture-tile to the terrain layer for paint streets and calculate size tiles for the second texture-tile for paint streets on a 45 degrees angle.The terrain is mostly heavy for rendering the scenes therefore I suggest to use quality settings from “../model_Nevapros/settings”. In the future I am planning to improve the quality of render trees to increase FPS and maximum distance.For creating your own city use wall prefab. There are two pivots in the prefab to rotate the wall in different ways. Look at the city scene for example.There is a simple sky system for a nice smooth horizon.You can use dozens of prefabs and models to combine to create your own buildings. In the future I am planning to extend the package by new buildings and details.All 43 materials with PBR masks.There are 39 prefabs for buildings.The terrain consists of 9 parts (3x3) square. Each part is 1000 x 1000 units. Total landscape is 3000 x 3000 units. There are 8 texture layers from two splat-maps for each. The last layer is empty for reserve.Low-poly.