:: In Development - Reduced Pricing ::
>>> Website (Tileshop.xyz)
>>> Tutorials
>>> Video Tutorials
>>> Guide (.pdf)
Key Features:
• Flexible Tile Placement
• Bend Tile Layer Meshes Along Curves
• 2D, 3D, & Non-Rendering Tile Support
• Effective & Intuitive Tile Hierarchy
• Freely Rotate, Scale and Position Tiles
• Copy/Cut/Duplicate/Paste Supported
• Tileset Labels for Organization
• Tile Group/Layer Selection System
• Supports Multiple Tile Variants per Set
• Variety of Tools at your disposal
• Mesh/Sprite Optimization
• Seamless Integration into Unity
• 2D/3D Collider Generator
• Minimalistic UI & Customizable Hotkeys
• Full Customer Support
Target Games:
• 2D & 3D Platformer
• Side Scrollers
• 2D & 3D Top Down
• Isometric
• Sandbox
Application Goals:
• Native Unity Feel
• Inspired by Image Editing Software
• Minimal Learning Curve
• Maximum Productivity
The Unity Engine is not limited just to two axes and neither should TILES. A Tile Editor that feels native to Unity.
Complete freedom to position, scale, and even rotate a Tile Layer anywhere in 3D space.
Paint Tiles from any angle, scale,
or position and allow the editor to place the correct type of tile. Drastically reduce production time in all stages of
level design. From prototyping to the final product, easily create, edit and manage levels.
Continuous Support
I will be using Tileshop in developing my own game. As I delve further into development I'll be adding and tweaking features to further improve Tileshop.
Contact Info
Email: support@tileshop.xyz
Feel free to email me any requests or recommendations for future versions