viper OSK On-Screen Keyboard
vipercode corp
$15.00
Date |
Price |
---|---|
日期和时间 |
价钱($) |
12/12(2022) |
15.0 |
12/12(2022) |
10.5 |
12/26(2022) |
15.0 |
11/15(2024) |
15.0 |
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viperOSK is an On-Screen Keyboard tool that is easy to use, flexible and compatible with almost any platform!Requires TextMeshPro package to be installedRequires TMP Essentials, TMP Examples and Extras add-onsUses legacy Input Manager with compatibility (wrapper class) for Input SystemCompatible with Rewired asset (must define REWIRED symbol in Player Settings)viperOSK is a powerful On-Screen Keyboard (also known as 'Soft Keyboard') that is highly customizable. You can create almost any keyboard without any scripting. Many developers who have purchased this asset has said it's THE best on-screen keyboard solution on the Asset Store!This Asset is ideal for dev teams that want to avoid the built-in keyboards in iOS or Android as they tend to take up a lot of screen space and break the user immersion in your games and apps.viperOSK solves that by providing a powerful on-screen keyboard that you have total control over and that is easy to create and customize!You can choose which characters are allowed, you can match the look and feel of your own app and your UI/UX as well as your OS for a seamless integration. You can create a full keyboard or a simple numpad, all using a simple to use layout string. See the Guide Doc for setup and further information.viperOSK input is highly flexible, you can use touch/mouse, gamepad, joystick or even a physical keyboard for input.viperOSK now includes support to multiple controllers (on the same or separate OSK keyboards)viperOSK also includes an AutoCorrect tool to fix layouts if there are any errors in your layout string!Scripts are compatible with Unity 2019.x and 2020.x+viperOSK can be used in any platform supported by Unity:- PC [tested!]- mobile (iOS & Android) [tested!]- AppleTV [tested!]- Consoles (PS4 & Xbox) [tested]Requires TextMeshPro and TMP Essentials for text assets and routines, however the package can be converted to Unity's built in TextMesh if need be [requires intermediate+ knowledge of Unity and C# to convert].Uses KeyCodes for stronger alignment with Unity built-in features.Useable in any platform:- iOS & Android- PC- AppleTV- ConsolesCompatible with both legacy Input Manager and new Input SystemScripts are compatible with Unity 2019.x and 2020.x+Asset uses Anton font (in TMP Examples & Extras add-on) and sound effects under SIL and Open License; see Third-Party Notices.txt file in package for details