A fully physics-based active ragdoll character controller system as well as other prefabs such as Ai / NPC controllers, props, and puzzle triggers to help you easily create a physics based game!Features:Drag & Drop, game-ready, simple & full-body active ragdoll player prefabEasy to use scripts for grabbing, controlling joints / ragdoll, collisions, Ai, puzzle triggers, and everything else you could need to make a physics gameFully physics driven animation targeting, easily create new animations / posesCustomize limb strength, size, weight at runtimeEasily swap models, add new grabbable objectsRender Pipeline Used: UniversalRP-HighQuality (Universal Render Pipeline Asset)Link to Documentation