This is a simple cover flow for VR, in which the camera moves in front of each cover and the covers rotate according to the position of the user. Reflections were obtained by using two images: one that is symmetrical to the cover and the other is a linear degraded black-transparent texture.
This package contains the following:
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-The necessary FBX, textures, models, scripts shown in the video.
-Scripts manage the interaction with covers.
-One scene which implement the cover management.
-Complete documentation/video tutorial to understand the principles of each package and full email support at: michael.soler.beatty@gmail.com.
This package needs the following
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Unity googleVR SDK 0.8 (at least this version).
download sdk 0.8