When creating a game or an app for a mobile platform you may find yourself needing an efficient solution to detect the current orientation and when it changes. This asset solves this issue by providing you with an easy to setup and understand UnityEvent.
No Coroutines or methods, that check the orientation at set intervals or at every frame (e.g. Update), were used in the making of this asset. You get a very efficient code that is clean and commented.
Easy to use, with an intuitive Inspector interface, you’ll be ready to go in just a few clicks.
Video Tutorials | Documentation | Forum | Support
Features
- One UnityEvent (it’s all you need)
- Editor integration
- Easy to learn. Intuitive design
- Supports all platforms
- Extensively optimized
- Mobile friendly
- Comes with full C# source code
- Dedicated support
- Video Tutorials on our YouTube Channel
By using UnityEvents you can trigger instantly one or more methods using persistent and/or non-persistent listeners. Easy!
Excellent performance for mobile games.
As game devs ourselves, we are dedicated to continually improving and expanding DoozyUI, based on everyone's feedback, and providing top-notch support. This is the standalone module of the Orientation Manager that will come integrated inside DoozyUI 3.0 and up.
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