PPE is the extension of standard PlayerPrefs.
It has a visual editor, supports extensive list of types (arrays of types) and also it has crypto manager (AES 256, salted).
Supports:
- bool, bool[]
- int, int[], long, long[]
- float, float[], double, double[]
- string, string[]
- Vector2, Vector2[]
- Vector3, Vector3[]
- Vector4, Vector4[]
- Quaternion, Quaternion[]
- Rect, Rect[]
- Color, Color[]
- DateTime, DateTime[]
- Texture2D
- Serializable objects
Features:
- Simple to use
- Extensive list of supported types
- Same interface as Unity PlayerPrefs
- Code was tested (included 56 tests)
- Values are encrypted (AES 256, salted)
- Documented (IntelliSense)
- Source code included
The assets comes with example classes and a demo scene.
Important:
If you want to publish your project, make sure to use unique key (see PPECryptoManager prefab).
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