
Crosshatch effect with triplanar support and Outline shader. Perfect for Comic, sketch, and toon rendering!🎨 Stylized Crosshatch Shading + OutlinesBring a hand-drawn, graphic novel aesthetic to your game with this customizable shader and renderer combo. Inspired by the expressive linework of Moebius-style art, this package blends crosshatch shading with clean outlines — perfect for stylized or toon-shaded worlds.You get:Dynamic crosshatch shader with gradient and texture-based shadingTriplanar variant (no UVs required) for quick setup on any modelPC_Outline renderer for stylized outlines in URPAdjustable outline thickness with the OutLinesFS shaderWorks seamlessly with URP materials and custom assets🛠️ Quick to Set Up, Easy to TweakPlug into your URP pipeline with minimal setup:Assign the included PC_RP Asset in Graphics settingsApply Crosshatch materials or the triplanar version for UV-free shadingAdjust tiling, gradient colors, and outline width to match your art stylePerfect for:Toon, sketch, or comic-inspired gamesCel-shaded RPGs and adventure titlesExperimental or animation-driven projects✨ Features at a Glance:Crosshatch shading with customizable tiling and texture layersGradient control for light and dark regionsTriplanar projection option (no UVs required)URP outline renderer with adjustable thicknessLightweight, production-ready setupTexture size: 1024 x 10242 shaders