
A highly detailed post-apocalyptic sheriff survivor character, designed for games and cinematics.
Perfect for nuclear wasteland, zombie apocalypse, survival horror, and shooter settings.Character has many variations and skins, read below.DEFAULT UNITY SHADER + In the model it is desirable to use a shader with a two-sided display of polygons.3 different skinsModular parts1. Bodykit2.Human (Head and hands)3.Pants and Boots4.Gas mask 4.Flasks5.Radiometer6.Hat7.Hose8.Jaket9.TshirtFeatures:Modular design (9 parts: body, head, pants, boots, mask, gear, hat, etc.)4K realistic PBR texturesOptimized for real-time performance (game-ready)Rigged with Custom SkeletonSkeleton from UE5Polycount:Vertices: 43,226Faces: 39,244Tris: 78,489This survivor brings a unique mix of Wild West grit and post-apocalyptic survival — a perfect fit for action shooters, horror projects, or cinematic cutscenes.Number of textures 54Texture dimensions 4k (4096)Maximum polygon count 39,244Number of meshes/prefabs 3Rigging: YesAnimation count NOUV mapping: YesLOD information NoTypes of materials and texture maps PBR