
Remember the partial invisibility effect from the classic Doom games?
These URP Shader Graph shaders enables you to apply similar "Pixel Fuzz" effect to your objects.Inspired from classic Doom games partial invisibility "pixel fuzz" effect.Creates blendable dynamic transparent effect perfect for barely visible scary things in the dark.Customizable: Speed, Pixel Density, Color, Coordinate System.Possibility to use a gradient mask texture to blend the effect into normal material.3 URP Shader Graph Shaders:Lit (pbr, metallic)Unlit Multiply BlendUnlit Add Blend3 Coordinate Modes for "Pixel Fuzz" PatternSimple Screen SpaceComplex Screen Space (uses object origin)UV SpaceCustom HLSL function for "Pixel Fuzz" pattern